This article helps you get started with our CraftAR On-Device Image Recognition SDKs and plugins by pointing you to other useful guides in our Support Center.
All our SDKs, plugins and libraries, including the ones detailed in this article, can be downloaded for free inside CraftAR.
Follow the linked guidelines and tutorials for integration. You may also want to take a look at the examples included in the specific distribution packages.
Get started with the iOS CraftAR On-Device Image Recognition SDK
Set up a collection to test the Examples project in the SDK:
- Log in to your CraftAR account. If you need help, see more on how to get started in CraftAR.
- Create an On-Device collection inside the Collections section.
- Create an Image Recognition item inside your collection.
For testing:
- Create an on-device bundle for your collection with the “com.catchoom.test” app ID for testing.
- Open the Examples project provided in the SDK and replace the token with your collection’s token. Change the example Bundle identifier to “com.catchoom.test”
Start developing your own app(s)
Here are some useful tutorials to help you develop your apps with our SDK:
- Tutorial: Set up the iOS project in XCode when using CraftAR SDKs
- Tutorial: Manage on-device collection bundles for the CraftAR iOS SDKs
- Tutorial: CraftAR On-device Image Recognition for iOS SDKs
You may also want to take a look at the Documentation of our iOS CraftAR On-Device Image Recognition SDK.
Get started with the Android CraftAR On-Device Image Recognition SDK
Set up a collection to test the Examples project in the SDK:
- Log in to your CraftAR account. If you need help, see more on how to get started in CraftAR.
- Create an On-Device collection inside the Collections section.
- Create an Image Recognition item inside your collection.
For testing:
- Create an on-device bundle for your collection with the “com.catchoom.test” app ID for testing.
- Open the Examples project provided in the SDK and replace the token with your collection’s token. Change the example package name to “com.catchoom.test”.
Start developing your own app(s)
Here are some useful tutorials to help you develop your apps with our SDK:
- Tutorial: Set up an Android project with CraftAR Image Recognition and Augmented Reality
- Tutorial: Manage on-device collections for the CraftAR Android SDKs
- Tutorial: How to use CraftAR On-Device Image Recognition for Android
You may also want to take a look at the Documentation of our Android CraftAR On-Device Image Recognition SDK.
Get started with the CraftAR On-Device Image Recognition Cordova Plugin for iOS and Android
Recommended next steps to get started with the plugin:
- Log in to your CraftAR account. If you need help, see more on how to get started in CraftAR.
- Create an On-Device collection inside the Collections section.
- Create an Image Recognition item inside your collection.
- Create an on-device bundle for your collection with the “com.catchoom.test” app ID for testing.
- To guide you with the project setup, follow the instructions on how to Install the plugin and run the Examples. You can reach the instructions from CraftAR.
Start developing your own app(s)
Here are some useful tutorials to help you develop your apps with our plugin:
- In case you want to combine Cloud and On-Device Image Recognition: Tutorial: Use Cloud Image Recognition on Cordova
- Tutorial: Manage on-device collections for Cordova
- Tutorial: how to use CraftAR On-Device Image Recognition for Cordova
You may also want to take a look at the Documentation of our CraftAR On-Device Image Recognition Cordova Plugin for iOS and Android.
Comments
0 comments
Article is closed for comments.